Postgraduate degree programmes at ÌúÅ£ÊÓÆµ University
Sustainability MSc
Our part-time Sustainability MSc is designed to equip sustainability professionals and leaders in organisations of all sizes with a mix of sustainability-related technical and management skills, deepening their knowledge of the theory and practice of organisational sustainability, and helping them build the personal competencies they need to lead and manage change towards improved sustainability performance. The course is primarily delivered online with students coming together annually for a three-day Residential School at ÌúÅ£ÊÓÆµ.
Sustainability modules taught across other programmes
The Sustainability Group coordinates the School of Management’s sustainability-related teaching. This includes a core module on sustainable management in many of the school’s master’s programmes, ranging from the executive and full-time MBAs to the mainly pre-experience Masters in Management (MiM) programme.
Sustainability Network events
As part of studying at the ÌúÅ£ÊÓÆµ School of Management, you will be invited to various sustainability-related events, conferences and competitions. Visit our events page to find out more.
A 'Serious Game'
Since 2018, ÌúÅ£ÊÓÆµ have been using a Scenario Exploration board game to help Masters students think about strategic decision making in the context of four different pathways towards a sustainable future by 2050. Players representing established businesses interact with players representing entrepreneurs, policy makers, civil society organizations and ‘the public voice’ as they all react to changes in economy, technology and society along these pathways. The ‘winners’ are judged not only by the amount of resources they have accumulated, but also by whether they have achieved their purpose, and the teams reflect on the nature of the world they have collectively created through their decisions.
The game concept was originally devised by the EU-Commission’s , and this version of the game was developed in collaboration with Forum for the Future and the Academy of Business in Society (ABIS) as part of the EU-InnovatE project. ÌúÅ£ÊÓÆµ have since taken the lead in using and refining the game which has so far been played with over 200 students, with over 20 faculty and PhD students getting involved as ‘Game Hosts’ facilitating play at each table.
We are refining and improving the game with each use and have started to collect data on the effects on participants. Initial findings show that playing the game deepens students’ understanding of 1) the radically different, plausible futures that could unfold, 2) the role different actors play in societal change, 3) the interrelationship between business, society and the wider living world, 4) what might have to change in the world for sustainable development to happen and 5) the scope for business to both regenerate and degrade society.
There is open access to the visual assets required to print copies of the game for any other organisation wishing to use this innovative learning tool.